Search results: effect
The Propellerhead Reason tutorial site
... the last tutorial i wanted to start with the effects, and things you could do to spice things up a bit. however, that did not work out that well. so, here's attempt 2. in part 1 i'll introduce the offbeat rhythm effect, combined with a starting ...
Category: video tutorials about the music program Reason
Posted on: Friday 12 March 2010
... a little tutorial about the flam effect. i am explaining how the flam of the redrum works, and why it is better to 'leave it alone' from time to time. in the second setup i'll be using an nn-xt instead, and explain how to do the setup from ...
Category: Detailed Propellerheads Reason video tutorials
Posted on: Tuesday 2 March 2010
... more or less an experimental thingy rather then being a patch of its own. i am trying to create a dynamic sound effect and make it move through the brain at the same time.i hope it kind of works. basic idea is that it should to the right and ...
Category: Reason 4 patch day
Posted on: Tuesday 2 February 2010
... effect patches are awesome from time to time! the cool thing about it is that the combinator handles it by input devices (toggle to the rear and attach any device inside the combinator input sockets and go from there).the nice thing about ...
Category: Reason 4 patch day
Posted on: Saturday 16 January 2010
... with a fixed amount of presets. i already explained somewhere in the past that it is an option to re-create the grains effect by using an nn-xt sampler in combination of the rpg-8. with this topic, i just want to focus a bit more about the ...
Category: Propellerhead Reason 4 Sound design
Posted on: Saturday 12 December 2009
... on the noise oscillators of thor and give a couple of examples on how we could approach on to creating sweeping sound effects using that. in this perticular part i want to focus more on the electronic music style of effects. these are kind of ...
Category: Propellerhead Reason 4 Sound design
Posted on: Sunday 6 December 2009
... effects in propellerhead reason are easy to create, yet, somewhat hard to explain in a few words. it often depends on what kind of effect you are willing to go for. most likely, an effect (or sound effect) is often being used inside a piece of ...
Category: Propellerhead Reason 4 Sound design
Posted on: Sunday 29 November 2009
... am quite new to do the sound effects manually inside adobe premiere pro. usually i would make an additional layer inside reason, and time the sound effects while i am looking at keyframes from the video. the thing i am beginning to like about ...
Category: Spacebattle Eve Online
Posted on: Tuesday 20 October 2009
... scream 4 sounds destruction unit. yet, on of its most classic methods on making something "interesting" are effects like tremolo or tremolando (as it is also called). the old school version of this effect is usually handled by ...
Category: Propellerhead Reason tutorials
Posted on: Sunday 17 May 2009
... posted the whole regroove mixer tuturial. i felt like creating something funky, and yet... go over the top with some stereo effects. for those who can recall the 'stereolize' topic i wrote last week... i think i have only touched the surface with ...
Category: Reason 4 songs
Posted on: Saturday 29 November 2008
... for instance a lfo parameter is going to be like a no-no. the only way i figured out to make a dynamic wave shaper change effect is using the combinator. there are probably 2 things that are 'odd' inside the combinator patch when loading up thor. ...
Category: Propellerhead Reason tutorials
Posted on: Thursday 20 November 2008
... of recently (cough... 2 months ago), i thought it would be nice to just experiment a little bit with a new system and generating content using a different approach. while the page generation times have been reduced to a minimum (we have a ...
Category: Coding Related
Posted on: Wednesday 20 August 2008
... using a matrix pattern sequencer. copied the thing to the track and started to mess around with all kinds of different effect processors and dr rex loops. just to fill up the place a bit.the results are pretty much amazing from my point of ...
Category: Reason 4 songs
Posted on: Saturday 19 July 2008
... are tons of different smaller effect processors inside reason. with a tutorial about the effects part one, i went through most of them. just to name a few: delay, chorus, phaser, filter and much more.effects are a real important part creating ...
Category: Tutorials RNS Song files
Posted on: Tuesday 20 November 2007
... with each device you can shape your song as best as possible. however, do not under estimate the power of the smaller effect processors inside propellerhead reason. in this tutorial part i will do a flyby on the following units - the rv7 ...
Category: Propellerhead Reason tutorials
Posted on: Wednesday 17 October 2007
... rns file is a part of a video series, where i explain how to create an arpeggiator in propellerhead reason 3. this complete thing contains a combinator patch using 4 malstroms which are playing 4 different notes individually. using a filter ...
Category: Tutorials RNS Song files
Posted on: Sunday 30 September 2007
... phaser in propellerhead reason is a really good device to make dynamic filter effects and spacey effects as this is demonstrated in this ...
Category: video tutorials about the music program Reason
Posted on: Sunday 1 July 2007
... the title might assume... this song was made within less then anhour. the whole idea about it was to come up with something simple as afiltered tune and that combined with a strong drumtrack.also having an "ending tune" in my ...
Category: Dancing to the Rhythm
Posted on: Thursday 5 October 2006
... the title might assume... this song was made within less then anhour. the whole idea about it was to come up with something simple as afiltered tune and that combined with a strong drumtrack.also having an "ending tune" in my ...
Category: Trance Music
Posted on: Thursday 5 October 2006
... is a very old technique that i have been referring to from time to time. it's purpose is to make robotic sound effects from a modulator. normally one would use a microphone to set up a vocoder (like a talkbox does for instance). since the ...
Category: video tutorials about the music program Reason
Posted on: Sunday 21 March 2010
... so, in this case i am adding one of my thor patches, which i am currently using in conjuction with a un-16 (unison de-tune effect) to detune it even further.as i am currently using it as a bassline (hence the low pass ladder filter is being used) ...
Category: Reason 4 patch day
Posted on: Saturday 20 March 2010
... seperation and what it meanspart 2 and part 3 i will go more on the tricky wiring madness to get some interesting eq'ing or effect processing going on ...
Category: Detailed Propellerheads Reason video tutorials
Posted on: Tuesday 2 March 2010
... of milliseconds is usually the tricky part in this case. because if you put it too low, it sounds too much like a chorus effect kind of thing. if you put it too high, it sounds more like a regular multi tapping delay. so, i needed to find a ...
Category: Music Related
Posted on: Saturday 20 February 2010
... this video i will show some crazy stuff using the redrum computer and control the pitch while we are at it. pitch effects can be cool from time to time using drums on high speed, some thing goes with using lfo on synths. its all comes ...
Category: Detailed Propellerheads Reason video tutorials
Posted on: Tuesday 16 February 2010
... right now is that fm uses 2 oscillators (the carrier and the modulator). so, in a way, we need both oscillators to make fm effective. in this setup i am using a single sawtooth wave form and then use that to make fm with it. however, in this ...
Category: Propellerhead Reason 4 Sound design
Posted on: Sunday 14 February 2010
... it is often based on a series of elements that makes it kick and pound at the same time:- the snappy startpoint- the whoom effect- the oomph effectall these three together make the kick, however the whoom and oomph effect are going hand in hand ...
Category: Reason 4 patch day
Posted on: Monday 8 February 2010
... is a minor bit of a tutorial about making real instrumental approaches. the problem with real instruments is that you have to have heard them, otherwise you can't make a conclusion about what an instrument would sound like. this is also a bit ...
Category: Propellerhead Reason 4 Sound design
Posted on: Sunday 7 February 2010
... that alot of reason users have been asking me in the past. it is either the question: how did you create the tb303 sound effect. or how do i use rebirth in reason. problem is, using rebirth inside reason is in lamers terms a bitch. i have no ...
Category: Propellerhead Reason 4 Sound design
Posted on: Sunday 31 January 2010
... these patches. they slightly phase in, and at a certain point it becomes a stable thing again. thats where the 'sweep' effect comes from. ok, it is combined with a filter sweep effect also, which makes the effect even more drastic in this ...
Category: Reason 4 patch day
Posted on: Monday 25 January 2010
... is another combinator patch made in reason 4.0. this time i am keeping things simple again, yet effective. the main goal of this combinator is to go nuts on the resonance of the filter. there are 3 rotaries being used which correspond: filter, ...
Category: Reason 4 patch day
Posted on: Wednesday 20 January 2010
... discussable topic is the usage of a double bass, because it is tricky at some point. alot of sound engineers will most likely say: "it is better to compress a single bassdrum, rather then playing 2 at the same time". at some level i ...
Category: Propellerhead Reason 4 Sound design
Posted on: Sunday 17 January 2010
... default reason 4 song... you know, the one with the distorted rhodes piano.eventually, i was layering the different sound effects, and one thing i am going with this to make the rhodes piano sound a bit more bright and a bit more spaced out. i ...
Category: Reason 4 patch day
Posted on: Saturday 16 January 2010
... one would need to get a pad going in the ambient drone universe one would need a few things: - layering - dynamics - effects step 1 layering lets start of with the first part, and go from there. layering is a technique that i often have ...
Category: Propellerhead Reason 4 Sound design
Posted on: Sunday 10 January 2010
... i added a octave switcher in there too (button 2). this should enable you to create a descent feedback distortion kind off effect going on.in most cases i would prefer to keep the oscillator wave forms clean in this case. so, triangle and sine ...
Category: Reason 4 patch day
Posted on: Tuesday 5 January 2010
... single patch it sounds pretty simple, and it looks simple as it is. one could for instance stack a whole bunch of different effects and eq to fatten it up. just as a bonus, i am attaching the song where i am currently using the same exact patch. ...
Category: Reason 4 patch day
Posted on: Sunday 3 January 2010
... stereo imager and the maximizer, i rarely use as a output for a single instrument. problem is, if i want to create a stereo effect, i know how to get it. i don't need a stereo imager to solve my 'issue'. the maximizer i prefer not to use as a ...
Category: Propellerhead Reason 4 Sound design
Posted on: Sunday 3 January 2010
... a side note, i was working on the same patch i just did (the modulator) but flipped it all upside down making a new noise effect ;)have ...
Category: Reason 4 patch day
Posted on: Thursday 31 December 2009
... i kind of started with a rhythmic pulse on the scream 4 unit, using an lfo connected to the resolution of the digital effect. which kind set the trend for this patch. i removed the scream 4 and added some crazyness in the backpanel routing ...
Category: Reason 4 patch day
Posted on: Tuesday 29 December 2009
... milliseconds balls on accurate. this is a hard thing to do..however, the initial setup does allow a more 'scratch' emulate effect with ease.the main problem i have right now is to make the granualizer effect to work without any 'cracking sounds'. ...
Category: Reason 4 patch day
Posted on: Monday 28 December 2009
... on. it is quite empty. yet, i did alot of focus on the sphere and stuff around it. another example would be the 2 'sound effect' related tracks that i did this year. based on the movie silent hill:while the end of the year is approaching, i am ...
Category: Random thoughts
Posted on: Friday 25 December 2009
... you open up the remote programmer of the nn-xt, you would probably go nuts around the amount of knobs that are inside the nn-xt. however, it isn't that hard to understand its full capacity. from the bottom right to the bottom left you have ...
Category: Propellerhead Reason 4 Sound design
Posted on: Friday 25 December 2009
... are often used in a very wide range of music genres. they are often tend to be long, sweeping and long lasting in length. it totally depends on the the wave form, envelopes and filters on what makes the pad. however, the whole pad thing will be ...
Category: Propellerhead Reason 4 Sound design
Posted on: Sunday 20 December 2009
... are some heavy long cut scenes for the dialog which render rather fast.in the mean time, i am also re-doing the soundtrack (effects) again. since for some reason i can't copy the complete sound effects track from one project to another (when they ...
Category: Spacebattle Eve Online
Posted on: Wednesday 16 December 2009
... so far the sections i have been discussing in the last few articles are clean bass lines. they often go pretty low, and are most likely for the feeling factor, rather the hearing factor. the raw and dirty bassline is a typical one in this ...
Category: Propellerhead Reason 4 Sound design
Posted on: Saturday 21 November 2009
... critics will often say that a wobble bass is 'just a single waveform, connected to a filter' and one would have a wobble effect. in some level, this is true, and it defines most of the basics of the wobble sound effect. however, since we are ...
Category: Propellerhead Reason 4 Sound design
Posted on: Sunday 15 November 2009
... reply quote:"what kind of help do you need? i could create some custom made musics, or, help you layering the sound effects and such. for the whole modeling process however, i am quite new to this, yet it is often pretty much program ...
Category: Random thoughts
Posted on: Saturday 14 November 2009
... to the newly added section called "sound design inside propellerhead reason 4". the idea behind this section is to help you aid you with creating "that specific sound" while you are having troubles understanding to ...
Category: Propellerhead Reason 4 Sound design
Posted on: Thursday 5 November 2009
... forgot to 'change' the setting.the reason why i uploaded the video was to test the sound output, and how well the filtering effects would be like when broadcasting it over youtube. since i am doing all kind of tricky things when it comes to ...
Category: Spacebattle Eve Online
Posted on: Wednesday 4 November 2009
... a few things here. first of all, blowing up a ship usually was a more 'distant shot', while to emphasize the 'drama' effect of blowing up something large, i tend to go for close up shots. that is the first problem i am facing, since the ...
Category: Spacebattle Eve Online
Posted on: Thursday 29 October 2009
... the battle for mon calamari was created this way).with the sequel to the battle of calamari, i focused more on the visual effects. making it look 'descent', and hoping to fix most of the explosions i created in the first 'movie'.with that stuff ...
Category: Spacebattle Eve Online
Posted on: Sunday 25 October 2009
effect
Category: video tutorials about the music program Reason
Posted on: Friday 12 March 2010
... a little tutorial about the flam effect. i am explaining how the flam of the redrum works, and why it is better to 'leave it alone' from time to time. in the second setup i'll be using an nn-xt instead, and explain how to do the setup from ...
Category: Detailed Propellerheads Reason video tutorials
Posted on: Tuesday 2 March 2010
... more or less an experimental thingy rather then being a patch of its own. i am trying to create a dynamic sound effect and make it move through the brain at the same time.i hope it kind of works. basic idea is that it should to the right and ...
Category: Reason 4 patch day
Posted on: Tuesday 2 February 2010
... effect patches are awesome from time to time! the cool thing about it is that the combinator handles it by input devices (toggle to the rear and attach any device inside the combinator input sockets and go from there).the nice thing about ...
Category: Reason 4 patch day
Posted on: Saturday 16 January 2010
... with a fixed amount of presets. i already explained somewhere in the past that it is an option to re-create the grains effect by using an nn-xt sampler in combination of the rpg-8. with this topic, i just want to focus a bit more about the ...
Category: Propellerhead Reason 4 Sound design
Posted on: Saturday 12 December 2009
... on the noise oscillators of thor and give a couple of examples on how we could approach on to creating sweeping sound effects using that. in this perticular part i want to focus more on the electronic music style of effects. these are kind of ...
Category: Propellerhead Reason 4 Sound design
Posted on: Sunday 6 December 2009
... effects in propellerhead reason are easy to create, yet, somewhat hard to explain in a few words. it often depends on what kind of effect you are willing to go for. most likely, an effect (or sound effect) is often being used inside a piece of ...
Category: Propellerhead Reason 4 Sound design
Posted on: Sunday 29 November 2009
... am quite new to do the sound effects manually inside adobe premiere pro. usually i would make an additional layer inside reason, and time the sound effects while i am looking at keyframes from the video. the thing i am beginning to like about ...
Category: Spacebattle Eve Online
Posted on: Tuesday 20 October 2009
... scream 4 sounds destruction unit. yet, on of its most classic methods on making something "interesting" are effects like tremolo or tremolando (as it is also called). the old school version of this effect is usually handled by ...
Category: Propellerhead Reason tutorials
Posted on: Sunday 17 May 2009
... posted the whole regroove mixer tuturial. i felt like creating something funky, and yet... go over the top with some stereo effects. for those who can recall the 'stereolize' topic i wrote last week... i think i have only touched the surface with ...
Category: Reason 4 songs
Posted on: Saturday 29 November 2008
... for instance a lfo parameter is going to be like a no-no. the only way i figured out to make a dynamic wave shaper change effect is using the combinator. there are probably 2 things that are 'odd' inside the combinator patch when loading up thor. ...
Category: Propellerhead Reason tutorials
Posted on: Thursday 20 November 2008
... of recently (cough... 2 months ago), i thought it would be nice to just experiment a little bit with a new system and generating content using a different approach. while the page generation times have been reduced to a minimum (we have a ...
Category: Coding Related
Posted on: Wednesday 20 August 2008
... using a matrix pattern sequencer. copied the thing to the track and started to mess around with all kinds of different effect processors and dr rex loops. just to fill up the place a bit.the results are pretty much amazing from my point of ...
Category: Reason 4 songs
Posted on: Saturday 19 July 2008
... are tons of different smaller effect processors inside reason. with a tutorial about the effects part one, i went through most of them. just to name a few: delay, chorus, phaser, filter and much more.effects are a real important part creating ...
Category: Tutorials RNS Song files
Posted on: Tuesday 20 November 2007
... with each device you can shape your song as best as possible. however, do not under estimate the power of the smaller effect processors inside propellerhead reason. in this tutorial part i will do a flyby on the following units - the rv7 ...
Category: Propellerhead Reason tutorials
Posted on: Wednesday 17 October 2007
... rns file is a part of a video series, where i explain how to create an arpeggiator in propellerhead reason 3. this complete thing contains a combinator patch using 4 malstroms which are playing 4 different notes individually. using a filter ...
Category: Tutorials RNS Song files
Posted on: Sunday 30 September 2007
... phaser in propellerhead reason is a really good device to make dynamic filter effects and spacey effects as this is demonstrated in this ...
Category: video tutorials about the music program Reason
Posted on: Sunday 1 July 2007
... the title might assume... this song was made within less then anhour. the whole idea about it was to come up with something simple as afiltered tune and that combined with a strong drumtrack.also having an "ending tune" in my ...
Category: Dancing to the Rhythm
Posted on: Thursday 5 October 2006
... the title might assume... this song was made within less then anhour. the whole idea about it was to come up with something simple as afiltered tune and that combined with a strong drumtrack.also having an "ending tune" in my ...
Category: Trance Music
Posted on: Thursday 5 October 2006
... is a very old technique that i have been referring to from time to time. it's purpose is to make robotic sound effects from a modulator. normally one would use a microphone to set up a vocoder (like a talkbox does for instance). since the ...
Category: video tutorials about the music program Reason
Posted on: Sunday 21 March 2010
... so, in this case i am adding one of my thor patches, which i am currently using in conjuction with a un-16 (unison de-tune effect) to detune it even further.as i am currently using it as a bassline (hence the low pass ladder filter is being used) ...
Category: Reason 4 patch day
Posted on: Saturday 20 March 2010
... seperation and what it meanspart 2 and part 3 i will go more on the tricky wiring madness to get some interesting eq'ing or effect processing going on ...
Category: Detailed Propellerheads Reason video tutorials
Posted on: Tuesday 2 March 2010
... of milliseconds is usually the tricky part in this case. because if you put it too low, it sounds too much like a chorus effect kind of thing. if you put it too high, it sounds more like a regular multi tapping delay. so, i needed to find a ...
Category: Music Related
Posted on: Saturday 20 February 2010
... this video i will show some crazy stuff using the redrum computer and control the pitch while we are at it. pitch effects can be cool from time to time using drums on high speed, some thing goes with using lfo on synths. its all comes ...
Category: Detailed Propellerheads Reason video tutorials
Posted on: Tuesday 16 February 2010
... right now is that fm uses 2 oscillators (the carrier and the modulator). so, in a way, we need both oscillators to make fm effective. in this setup i am using a single sawtooth wave form and then use that to make fm with it. however, in this ...
Category: Propellerhead Reason 4 Sound design
Posted on: Sunday 14 February 2010
... it is often based on a series of elements that makes it kick and pound at the same time:- the snappy startpoint- the whoom effect- the oomph effectall these three together make the kick, however the whoom and oomph effect are going hand in hand ...
Category: Reason 4 patch day
Posted on: Monday 8 February 2010
... is a minor bit of a tutorial about making real instrumental approaches. the problem with real instruments is that you have to have heard them, otherwise you can't make a conclusion about what an instrument would sound like. this is also a bit ...
Category: Propellerhead Reason 4 Sound design
Posted on: Sunday 7 February 2010
... that alot of reason users have been asking me in the past. it is either the question: how did you create the tb303 sound effect. or how do i use rebirth in reason. problem is, using rebirth inside reason is in lamers terms a bitch. i have no ...
Category: Propellerhead Reason 4 Sound design
Posted on: Sunday 31 January 2010
... these patches. they slightly phase in, and at a certain point it becomes a stable thing again. thats where the 'sweep' effect comes from. ok, it is combined with a filter sweep effect also, which makes the effect even more drastic in this ...
Category: Reason 4 patch day
Posted on: Monday 25 January 2010
... is another combinator patch made in reason 4.0. this time i am keeping things simple again, yet effective. the main goal of this combinator is to go nuts on the resonance of the filter. there are 3 rotaries being used which correspond: filter, ...
Category: Reason 4 patch day
Posted on: Wednesday 20 January 2010
... discussable topic is the usage of a double bass, because it is tricky at some point. alot of sound engineers will most likely say: "it is better to compress a single bassdrum, rather then playing 2 at the same time". at some level i ...
Category: Propellerhead Reason 4 Sound design
Posted on: Sunday 17 January 2010
... default reason 4 song... you know, the one with the distorted rhodes piano.eventually, i was layering the different sound effects, and one thing i am going with this to make the rhodes piano sound a bit more bright and a bit more spaced out. i ...
Category: Reason 4 patch day
Posted on: Saturday 16 January 2010
... one would need to get a pad going in the ambient drone universe one would need a few things: - layering - dynamics - effects step 1 layering lets start of with the first part, and go from there. layering is a technique that i often have ...
Category: Propellerhead Reason 4 Sound design
Posted on: Sunday 10 January 2010
... i added a octave switcher in there too (button 2). this should enable you to create a descent feedback distortion kind off effect going on.in most cases i would prefer to keep the oscillator wave forms clean in this case. so, triangle and sine ...
Category: Reason 4 patch day
Posted on: Tuesday 5 January 2010
... single patch it sounds pretty simple, and it looks simple as it is. one could for instance stack a whole bunch of different effects and eq to fatten it up. just as a bonus, i am attaching the song where i am currently using the same exact patch. ...
Category: Reason 4 patch day
Posted on: Sunday 3 January 2010
... stereo imager and the maximizer, i rarely use as a output for a single instrument. problem is, if i want to create a stereo effect, i know how to get it. i don't need a stereo imager to solve my 'issue'. the maximizer i prefer not to use as a ...
Category: Propellerhead Reason 4 Sound design
Posted on: Sunday 3 January 2010
... a side note, i was working on the same patch i just did (the modulator) but flipped it all upside down making a new noise effect ;)have ...
Category: Reason 4 patch day
Posted on: Thursday 31 December 2009
... i kind of started with a rhythmic pulse on the scream 4 unit, using an lfo connected to the resolution of the digital effect. which kind set the trend for this patch. i removed the scream 4 and added some crazyness in the backpanel routing ...
Category: Reason 4 patch day
Posted on: Tuesday 29 December 2009
... milliseconds balls on accurate. this is a hard thing to do..however, the initial setup does allow a more 'scratch' emulate effect with ease.the main problem i have right now is to make the granualizer effect to work without any 'cracking sounds'. ...
Category: Reason 4 patch day
Posted on: Monday 28 December 2009
... on. it is quite empty. yet, i did alot of focus on the sphere and stuff around it. another example would be the 2 'sound effect' related tracks that i did this year. based on the movie silent hill:while the end of the year is approaching, i am ...
Category: Random thoughts
Posted on: Friday 25 December 2009
... you open up the remote programmer of the nn-xt, you would probably go nuts around the amount of knobs that are inside the nn-xt. however, it isn't that hard to understand its full capacity. from the bottom right to the bottom left you have ...
Category: Propellerhead Reason 4 Sound design
Posted on: Friday 25 December 2009
... are often used in a very wide range of music genres. they are often tend to be long, sweeping and long lasting in length. it totally depends on the the wave form, envelopes and filters on what makes the pad. however, the whole pad thing will be ...
Category: Propellerhead Reason 4 Sound design
Posted on: Sunday 20 December 2009
... are some heavy long cut scenes for the dialog which render rather fast.in the mean time, i am also re-doing the soundtrack (effects) again. since for some reason i can't copy the complete sound effects track from one project to another (when they ...
Category: Spacebattle Eve Online
Posted on: Wednesday 16 December 2009
... so far the sections i have been discussing in the last few articles are clean bass lines. they often go pretty low, and are most likely for the feeling factor, rather the hearing factor. the raw and dirty bassline is a typical one in this ...
Category: Propellerhead Reason 4 Sound design
Posted on: Saturday 21 November 2009
... critics will often say that a wobble bass is 'just a single waveform, connected to a filter' and one would have a wobble effect. in some level, this is true, and it defines most of the basics of the wobble sound effect. however, since we are ...
Category: Propellerhead Reason 4 Sound design
Posted on: Sunday 15 November 2009
... reply quote:"what kind of help do you need? i could create some custom made musics, or, help you layering the sound effects and such. for the whole modeling process however, i am quite new to this, yet it is often pretty much program ...
Category: Random thoughts
Posted on: Saturday 14 November 2009
... to the newly added section called "sound design inside propellerhead reason 4". the idea behind this section is to help you aid you with creating "that specific sound" while you are having troubles understanding to ...
Category: Propellerhead Reason 4 Sound design
Posted on: Thursday 5 November 2009
... forgot to 'change' the setting.the reason why i uploaded the video was to test the sound output, and how well the filtering effects would be like when broadcasting it over youtube. since i am doing all kind of tricky things when it comes to ...
Category: Spacebattle Eve Online
Posted on: Wednesday 4 November 2009
... a few things here. first of all, blowing up a ship usually was a more 'distant shot', while to emphasize the 'drama' effect of blowing up something large, i tend to go for close up shots. that is the first problem i am facing, since the ...
Category: Spacebattle Eve Online
Posted on: Thursday 29 October 2009
... the battle for mon calamari was created this way).with the sequel to the battle of calamari, i focused more on the visual effects. making it look 'descent', and hoping to fix most of the explosions i created in the first 'movie'.with that stuff ...
Category: Spacebattle Eve Online
Posted on: Sunday 25 October 2009
effect
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