The Propellerhead Reason 4 tutorial site
Propellerhead Reason 4 Sound design
Fm Synthesis in Reason 4 part 1
FM synthesis is a method of generating sounds using 2 or more signals. One modulates the other and by definition it would return a different sound. FM Synthesis is probably also one of the difficult methods to explain in just a few words. Just as a reference to a complete math book about it: standford documentation on FM Synthesis
To back up my own thoughts on the whole FM Synthesis, I understand most of this while programming the FM-Pac (or FM-Pack, or OPLL) made by Yamaha in 1986. The chipset was based on one of its keyboards (DX-2 keyboards at the time) and I got around understanding most of it what FM-Synthesis did by the time. Even while I have dropped the whole FM generation from around 1997 and moved on to wavetables and such, I still have some common knowledge about what makes FM ...
More: Fm Synthesis in Reason 4 part 1
Posted on: Sunday 14 February 2010
Latest Reason 4 Sound Design
Sound Design in Reason
Propellerhead Reason 4 - A Patch a Day
Hellspawn Hyds Version
Hellspawn is a combinator patch that caught my eyes yesterday evening
again. I have been using it from time to time in some of my stuff.
However, I found it more interesting to analyze it a bit further and
finding there are a few things in the patch that don't add up. Take for
instance the Mixer + spider that apperently don't have much use (unless
its programmed inside the combi... haven't checked that one).
But then again, I wanted something more 'different' then just this patch and build my own.
Basically, the idea is that it is build through a distortion -> fuzz
-> chorus. Thats the initial approach I went for. However, since I
also like to space out my stuff over left vs right I duplicated the
whole setup making minor changes in the left / right channel. ...
More: Hellspawn Hyds Version
Posted on: Thursday 18 March 2010
Reason 4 patches
Reason 4 patch day
Propellerhead Reason 4 Tutorial
master and balance out a complete track
You might want to check out danxl5 songs here:http://www.reverbnation.com/djdekailhere's a series on how I master and balance out a complete track. This session I am analyzing and explaining some bits and pieces on how how would look inside a track.This is a personal touch. Other people might do it differently ;) in the initial part I am 'introduce' the generatal thoughts about how mastering/balancing would or could work. In the parts 2 till 4 I basicly mix down the complete track and comment on while I do my thing.mastering/balancing a soundtrack part 1 in Reason: mastering/balancing a soundtrack part 2 in Reason: mastering/balancing a soundtrack part 3 in Reason: mastering/balancing a soundtrack part 4 in Reason: ...
More: master and balance out a complete track
Posted on: Tuesday 16 March 2010
Latest Reason 4 tutorials
Tutorials about Propellerhead Reason 4
News about the Sound of Reason - the Propellerhead Reason tutorial site
Bringing you up to speed with the latest developments
I thought I would throw in a news post for a change. I haven't done that in quite some time. I have been busy. What can I say.While I am having my current holiday season, I can only say that it's been a blast so far. Since recently I have been working on a blog module, as some might already be aware off. Currently I am not sure by the time I type this when I have it implemented for the ...
More: Bringing you up to speed with the latest developments
Posted on: Friday 19 March 2010
Hellspawn Hyds Version
Hellspawn Hyds Version
Hellspawn is a combinator patch that caught my eyes yesterday evening
again. I have been using it from time to time in some of my stuff.
However, I found it more interesting to analyze it a bit further and
finding there are a few things in the patch that don't add up. Take for
instance the Mixer + spider that apperently don't have much use (unless
its programmed inside the combi... haven't ...
More: Hellspawn Hyds Version
Posted on: Thursday 18 March 2010
Patch me a river Thor
Patch me a river Thor
This thingy was done in less then 5 minutes... its a thor patch, connected the Step sequencer to the notes to be triggered, and go wild on the position thingy inside the 2 wavetables (Mixed Waves 3). The trick I am doing here is that both positions to the exact opposite of one another. Making it a very rich sound thingy to play with.
More: Patch me a river Thor
Posted on: Tuesday 16 March 2010
master and balance out a complete track
master and balance out a complete track
You might want to check out danxl5 songs here:http://www.reverbnation.com/djdekailhere's a series on how I master and balance out a complete track. This session I am analyzing and explaining some bits and pieces on how how would look inside a track.This is a personal touch. Other people might do it differently ;) in the initial part I am 'introduce' the generatal thoughts about how ...
More: master and balance out a complete track
Posted on: Tuesday 16 March 2010
Goa Trance Effects tutorial
Goa Trance Effects tutorial
In the last tutorial I wanted to start with the effects, and things you could do to spice things up a bit. However, that did not work out that well. So, here's attempt 2. In part 1 i'll introduce the offbeat rhythm effect, combined with a starting point for a rhythmic changer.In part 2 i'll extend the second effect and introduce the sweeper.In part 3 i'll continue the sweeper and finish up a ...
More: Goa Trance Effects tutorial
Posted on: Friday 12 March 2010
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Recent posted comments
| Copy Paste from RNS files I love exploring your RNS files. I'm a rabid patch collector (I know there's a few of us out there!) so I usually go through and combine all the devices in each channel, then add all the programming ... By:DanReneer on 19 Mar 2010 20:48 CET |
| master and balance out a complete track good stuff... By:Lizard_man on 17 Mar 2010 17:16 CET |
| Patch me a river Thor trying to post links here doesn't work ;) By:Hydlide on 16 Mar 2010 22:57 CET |
About our Refill
Updated on 22 november 2008
Currently we are working on a complete new Refill from the ground up. While this is also a time consuming process (we want to tweak any given knob we can find so they sound almost perfect). At this point we have reached the 4th beta release.
You can download the refill from this page:
Hydlides Propellerhead reason refill 0.4
To see what is inside this refill, you can view the live feed from here:
Propellerhead Reason Refill work in process
About the Sound of Reason
The Sound of Reason is a tutorial site dedicated to the music program called Propellerhead Reason.
On this website you can find some detailed tutorials written in text. We also provide detailed video tutorials about all the different devices inside of propellerhead reason.
On here you can also find some homemade music downloads, in mp3 format,which are made within Propellerhead Reason 3 and in Propellerhead Reason 4.
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